ICT and Computer Science

//ICT and Computer Science
ICT and Computer Science2018-08-14T15:38:31+00:00

Staff

Name Role
Mr J Clegg Curriculum Leader of Computer Science / ICT /  Business
Mr A Moncur Teacher of Computer Science / ICT
Miss R Begum Teacher of Computer Science / ICT

KS4 option ICT – Certificate in Digital Applications (CiDA)

Assessment Objectives

A)1 – applying creative processes to design digital products

AO2 – selecting and preparing appropriate digital content

AO3 – developing and testing effective, fit for purpose digital products

AO4 – evaluating the fitness for purpose of digital products

AO1 –Demonstrate knowledge and understanding of the key concepts and principles of Computer Science

AO2 –Apply knowledge and understanding of key concepts and principles of Computer Science

AO3 –Analyse problems in computational terms:

  • to make reasoned judgement
  • to design, program, evaluate and refine solutions
Unit 1 Developing Web Products (mandatory unit) This unit aims to give students the knowledge and skills they need to produce attention grabbing web products using web authoring software, multimedia assets and navigation features. Students will demonstrate their ability to design, build and test a web product in a practical computer-based examination set by Pearson.
Unit 3 Artwork and Imaging (chosen optional unit) This unit aims to give students the skills to use the tools and techniques provided by artwork and imaging software to design and create effective graphic products for specified purposes and audiences. Students will investigate a range of graphic products to find out how images are used to convey a particular message. They will discover that they like some of these products more than others and they will need to consider why this is the case.

Year 10 – students will focus on Unit 1 with the aim of sitting the exam in the January of Y10. They will build skills over the Autumn term looking at how to analyse a client brief and build a website using web authoring software (Adobe Dreamweaver Creative Cloud).

Year 11 – students will learn skills in software such as Adobe Photoshop and Fireworks to carry out the controlled assessment for Unit 3.

KS4 option Computer Science

Within GCSE Computer Science students will study OCR Computer Science (9-1).

Component 01 –Computer Systems This is assessed by a written paper, which has a mixture of short and long answer questions. 15% AO1, 22% AO2 and 3% AO3. No calculators allowed. Written paper, 1 hour 30 mins, 80 marks, 40% of qualification.
Component 02: Computational thinking, algorithms and programming This is assessed by a written paper, which has a mixture of short and long answer questions. 14% AO1, 14% AO2 and 12% AO3. No calculators allowed. Written paper, 1 hour 30 mins, 80 marks, 40% of qualification.
Component 03 –NEA Programming Project Students create solutions to programming tasks chosen from a set of options supplied by OCR. Tasks are released in the September of Year 11 only. 1% AO1, 4% AO2 and 15% AO3. Controlled Assessment, Approx. 20 hours, 40 marks, 20% of qualification.

Year 10 – students will study a mixture of Component 01 and 02 with a heavy focus on Computational Thinking and Python programming.

Year 11 – students will complete Component 03 from September – March. Once the NEW is complete students will carry out revision in preparation for their terminal examinations.

Within GCSE Computer Science students will study OCR Computer Science (9-1).

Exam topics include: legal issues and relevant laws, system security such as forms of attack and threats posed to networks, algorithms, programming techniques, computational logic, storage, wired and wireless networks and data representation. For a full list of topics please visit ocr.org.uk.

Assessment Objectives

AO1 –Demonstrate knowledge and understanding of the key concepts and principles of Computer Science

AO2 –Apply knowledge and understanding of key concepts and principles of Computer Science

AO3 –Analyse problems in computational terms:

  • to make reasoned judgement
  • to design, program, evaluate and refine solutions
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